Advanced Interactive Design: Exercises
20/4/26 - 25/7/26 (Week 1 - Week 14)
Choong Yee Leng || 0381980
Advanced Interactive Design || Bachelor Degree in Creative Media || Taylor’s University
Exercises
TABLE OF CONTENT
1. Instructions
2. Lectures
3. Exercises
4. Feedback
5. Reflection
Instructions
Lectures
Week 2: Illustration exercise in Adobe Animation
Figure 2.1 ball illustration in Adobe Animation
Techniques applied:
- object drawing: objects drawn are isolated
- modify - break apart: objects will separate in sections by lines
- eraser tool: erase desire parts (lines only, fills only etc.)
- selection tool: adjust line curves
Week 3: Motions & Tween
Figure 2.3 spider animation
- symbol- graphic: turn the drawn spider into graphic and separate the parts (legs) inside the spider graphic
- classic tween: allow the spider's legs and spider itself to move by creating different keyframes at start and end point, then apply classic tween between the keyframes.
Week 5: transitions
Figure 2.4 website transition
Techniques applied:
- classic tween: create a 2 different keyframes (different x value) before and after the captions to create transition.
- colour effect- alpha: change the opacity of the graphic while transiting to create a fading effect
- mask: mask the graphic using shape, the graphic will display within the area of the shape
Exercises
Exercise 1: Asset Creation
The complete design process of the character refers to: https://acreativepilot.blogspot.com/2025/05/illustration-and-visual-narrative-task-1.html
- modify - symbol - movie clips: separate the characters part into head, body, left hand, right hand, leg 1234, combine it in a movie clip, distribute the layers (character parts) inside the character movie clip
Exercise 2: Character in idle state
Figure 3.2 Character in idle state
Figure 3.3 work process in adobe animate
Techniques applied:
- classic tween: make the character parts move
- classic ease: make the motion appear naturally









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